iCFG - iMIND config (nosound)
//iCFG.cfg
//CVARs
_cl_autowepswitch "0"
_snd_mixahead "0"
ambient_fade "0"
ambient_level "0"
ati_npatch "0"
bannedcfgfile "0"
bgmvolume "0"
bottomcolor "0"
brightness "2"
c_maxdistance "200"
c_maxpitch "90"
c_maxyaw "135"
c_mindistance "30"
c_minpitch "0"
c_minyaw "-135"
cam_command "0"
cam_idealdist "60"
cam_idealpitch "0"
cam_idealyaw "90"
cam_snapto "0"
chase_active "0"
chase_back "100"
chase_right "0"
chase_up "16"
cl_allowdownload "1"
cl_allowupload "1"
cl_anglespeedkey "0.670"
cl_backspeed "400"
cl_bob "0.000"
cl_bobcycle "0.1"
cl_bobup "0.000"
cl_chasedist "112"
cl_clockreset "0.100"
cl_cmdbackup "0"
cl_cmdrate "101"
cl_corpsestay "10"
cl_crosshair_color "250250250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "16"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_filterstuffcmd "1"
cl_fixtimerate "7.500"
cl_forwardspeed "400"
cl_gaitestimation "0"
cl_gg "0"
cl_himodels "0"
cl_idealpitchscale "0"
cl_lc "0"
cl_logocolor "0"
cl_logofile "0"
cl_lw "0"
cl_min_ct "2"
cl_min_t "5"
cl_minmodels "0"
cl_mousegrab "1"
cl_movespeedkey "0.520"
cl_needinstanced "0"
cl_nosmooth "1"
cl_observercrosshair "0"
cl_pitchdown "89"
cl_pitchspeed "225"
cl_pitchup "89"
cl_pmanstats "0"
cl_radartype "0"
cl_resend "1.5"
cl_righthand "-1"
cl_shadows "0"
cl_showerror "0"
cl_showevents "0"
cl_showfps "0"
cl_showmessages "0"
cl_shownet "0"
cl_sidespeed "400"
cl_slist "20"
cl_smoothtime "0.000"
cl_solid_players "0"
cl_timeout "300"
cl_updaterate "102"
cl_upspeed "320"
cl_vsmoothing "0.000"
cl_waterdist "4"
cl_weaponlistfix "0"
cl_weather "0"
cl_yawspeed "210"
clientport "27005"
con_color "255+180+30"
con_fastmode "1"
con_mono "0"
con_notifytime "4"
con_shifttoggleconsole "0"
console "1"
crosshair "1"
d_spriteskip "1"
default_fov "90"
dev_overview "0"
developer "0"
direct "0.800"
ex_interp "0"
fakelag "0"
fakeloss "0"
fastsprites "0"
fps_max "101"
fps_override "0"
fs_lazy_precache "0"
fs_perf_warnings "0"
fs_precache_timings "0"
fs_startup_timings "0"
gamma "3"
gl_affinemodels "1"
gl_alphamin "0.250"
gl_ansio "0"
gl_clear "0"
gl_cull "1"
gl_dither "0"
gl_flipmatrix "0"
gl_fog "0"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_overbright "0"
gl_palette_tex "0"
gl_picmip "1"
gl_polyoffset "-0.001"
gl_round_down "5"
gl_spriteblend "0"
gl_vsync "0"
gl_wateramp "0.300"
gl_wireframe "1"
gl_zmax "4096"
gl_ztrick_old "1"
graphheight "64"
hisound "0"
hpk_maxsize "0"
hud_capturemouse "1"
hud_centerid "0"
hud_deathnotice_time "5"
hud_draw "1"
hud_drawhistory_time "4"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_saytext_time "5"
hud_takesshots "0"
ip_clientport "0"
ip_hostport "0"
ipx_clientport "0"
ipx_hostport "0"
joyadvanced "0"
joyadvaxisr "0"
joyadvaxisu "0"
joyadvaxisv "0"
joyadvaxisx "0"
joyadvaxisy "0"
joyadvaxisz "0"
joyforwardsensitivity "-1"
joyforwardthreshold "0.150"
joyname "0"
joypitchsensitivity "1"
joypitchthreshold "0.150"
joysidesensitivity "-1"
joysidethreshold "0.150"
joystick "0"
joywwhack1 "0"
joywwhack2 "0"
joyyawsensitivity "-1"
joyyawthreshold "0.150"
lambert "1.500
lightgamma "2.500"
loadas8bit "1"
lookspring "0"
lookstrafe "0"
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.040"
m_filter "0"
m_forward "1"
m_mousethread_sleep "0"
m_pitch "0.022"
m_rawinput "0"
m_side "0.800"
m_yaw "0.022"
max_shells "0"
max_smokepuffs "0"
model "0"
MP3FadeTime "0"
MP3Volume "0"
mp_decals "10"
multicastport "27025"
name "!|^|||/||)"
net_address "0"
net_chokeloop "0"
net_drawslider "0"
net_graph "3"
net_graphpos "1"
net_graphwidth "150"
net_log "0"
net_scale "5"
net_showdrop "0"
net_showpackets "0"
nosound "1"
r_bmodelinterp "0"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "0"
r_detailtextures "0"
r_detailtexturessupported "0"
r_drawentities "0"
r_drawviewmodel "0"
r_dynamic "0"
r_fullbright "0"
r_glowshellfreq "0.000"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
rate "100000"
room_delay "0"
room_dlylp "0"
room_feedback "0"
room_left "0"
room_lp "0"
room_mod "0"
room_off "1"
room_refl "0"
room_rvblp "0"
room_size "0"
room_type "0"
s_show "0"
scr_centertime "2"
scr_ofsx "0"
scr_ofsy "0"
scr_ofsz "0"
scr_printspeed "8"
sdl_double_click_size "2"
sdl_double_click_time "400"
sensitivity "9.999"
skin "0"
snd_noextraupdate "1"
snd_show "0"
speak_enabled "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "3"
spec_pip "0"
spec_scoreboard "0"
suitvolume "0.0"
team "0"
texgamma "2"
topcolor "0"
traceralpha "0"
tracerblue "0"
tracergreen "0"
tracerlength "0"
traceroffset "0"
tracerred "0"
tracerspeed "0"
v_centermove "0"
v_centerspeed "500"
v_dark "0"
viewsize "120"
violence_ablood "0"
violence_agibs "0"
violence_hblood "0"
violence_hgibs "0"
voice_avggain "0"
voice_clientdebug "0"
voice_dsound "0"
voice_enable "0"
voice_fadeouttime "0"
voice_forcemicrecord "0"
voice_inputfromfile "0"
voice_loopback "0"
voice_maxgain "0"
voice_modenable "0"
voice_overdrive "0"
voice_overdrivefadetime "0"
voice_profile "0"
voice_recordtofile "0"
voice_scale "0"
voice_showchannels "0"
voice_showincoming "0"
volume "0"
waterroom_type "0"
zoom_sensitivity_ratio "1.200"
//Echo
echo "---------------------"
echo "---iCFG.cfg loaded---"
echo "---------------------"
===========================================
==~~~END~~~END~~~END~~~END~~~END~~~END~~~==
===========================================
Odpověď: iCFG - iMIND config (nosound)
pre zapnutie zwukow mozete pouzit nasledownee cvary:
//iSOUND.cfg
//CVARs
ambient_fade "100"
ambient_level "0.300"
bgmvolume "1"
fs_lazy_precache "0"
hisound "1"
loadas8bit "0"
MP3FadeTime "2"
MP3Volume "1"
nosound "0"
room_delay "0"
room_dlylp "2"
room_feedback "0"
room_left "0"
room_lp "0"
room_mod "0"
room_off "0"
room_refl "0"
room_rvblp "1"
room_size "0"
room_type "0"
s_show "1"
snd_noextraupdate "1"
snd_show "1"
speak_enabled "1"
suitvolume "0.25"
voice_avggain "0.5"
voice_clientdebug "0"
voice_dsound "1"
voice_enable "1"
voice_fadeouttime "0.100"
voice_forcemicrecord "1"
voice_inputfromfile "0"
voice_loopback "0"
voice_maxgain "5"
voice_modenable "0"
voice_overdrive "2"
voice_overdrivefadetime "0.400"
voice_profile "0"
voice_recordtofile "0"
voice_scale "1"
voice_showchannels "1"
voice_showincoming "1"
volume "1"
waterroom_type "14"
//Binds (Keyboard)
bind "l" "+voicerecord"
//Echo
echo "-----------------------"
echo "---iSOUND.cfg loaded---"
echo "-----------------------"
===========================================
==~~~END~~~END~~~END~~~END~~~END~~~END~~~==
===========================================
ak nejakee CVARy nepoznaate, kludne spyytajte, poradiim ak to bude wmojich silaach, ale myslite aj namna, kebyze sa mi kce rozpisowat kazdyy jeden, tak zaspiim :-D
Odpověď: iCFG - iMIND config (nosound)
Citovat:
Původně založeno
iMIND
ak nejakee CVARy nepoznaate, kludne spyytajte, poradiim ak to bude wmojich silaach, ale myslite aj namna, kebyze sa mi kce rozpisowat kazdyy jeden, tak zaspiim :-D
Nic proti ale tolik prikazu nechapu zacatek? Ktere jsou zbytecne vlastne skoro vsechno..ja si ten config zkopiruju a napisu do konzole a potom ti napisu hodne prikazu ktere nefunguji..jeste ti chybi aliasi a scripty a bude to russia2.cfg
Cl-anglesspedkey 0.670 :-D:-D:-D tento prikaz me nejvic pobavil defaultni hodnota je 0.67 ty OLD... se nedivim ze se ta kotelna jebe kazdy ma v configu picoviny..a to jeste pocitam ty cizi hrace co maji scripty 4ever
Re: Odpověď: iCFG - iMIND config (nosound)
@ re1ease
wsetky suu funkcnee, takze nemusiis skuusat.. russia2 ? zase musii niekto piisat zcesty...
@ re1ease
j, to je default, to si newidel este v cfg default? Nemusiis mat pocas hrania staale jednu hodnotu, mozes si ju menit, ale aby ked execujem config mi staale nabehla 0.670, 0.670=0.67, wsetky hodnoty suu na tisiiciny, tak nechaapem co si napiisal..
Odpověď: iCFG - iMIND config (nosound)
Odpověď: iCFG - iMIND config (nosound)
To je marass nemas pravdu ze vsechny hodnoty jsou na 1000 ja si mam napsat: gamma 1000 gl-cull 1000 r-dynamic 1000 ? Zahraju knife a co mi to ovlivni?, To si chces zahrat na TiP0ka? On mel u kazdeho prikazu napriklad gl max size 0.0000 ty Imind nechci byt hnusny ale smaz si ten config picu si delej z nekoho jineho az si zkopiruje nejaky zacatecnik to tvoje nesmyslne cfg
Tak si uzije toho hrani ja az budu na pc dam tady muj config a v tom configu jsou raty a par PLATNYCH prikazu Toje na picu když nekdo meni na 1000 hodnotu aniz by vedel co to je za prikaz Vidim po 1 ze nejaky OLD SCHOOL ma nesmyslne nastaveni natoz neplatne prikazy..
Ja na tohle nemam :-D old by mel mit dflt config ale toto když se podivam to ani neni config..kdybych mel spocitat kolik je PLATNYCH prikazu tak jich tam bude nejmin 10 prikazu ale podle Iminda jsou vsechny platne..
Re: iCFG - iMIND config (nosound)
Co je ti po tom, co on tam má za nastavení? Dokud to není nepovolené nastavení či to nejsou scripty, tak se neozývej.
A nauč se číst...
Citovat:
wsetky hodnoty suu na tisiiciny, tak nechaapem co si napiisal..
Odpověď: iCFG - iMIND config (nosound)
Tenhle seznam cvarů jsem právě vytáhnul z plně aktualizované steam verze cs 1.6 přímo z mojí konzole. Tzn. pouze tyto cvary by měly být platné. Teď si můžete ověřit funkčnost či platnost těch vašich GODLIKE random configů... Jako dlouhodobý hráč MP her od Valve, co se zajímá hlavně o configuraci vím, že si stačí nastavit raty (nebo jak já říkám, uvolnit datový přenos mezi klientem a serverem na možné maximum) a upravit hodnoty, které upravují grafiku tak, aby zvýšily FPS na potřebnou hodnotu. Zbytek jsou utility ovládání, hry a enginu, které stejně většinou nepotřebuješ. U starého HL enginu najdeš zruba 350 cvarů, ale teď si vem takové hry postavené na source enginu, které mají těch příkazů tisíce.
_cl_autowepswitch : 1, a, i
_snd_mixahead : 0.100, a
ambient_fade : 100
ambient_level : 0.300
ati_npatch : 1, a
bannedcfgfile : 0
bgmvolume : 1, a
bottomcolor : 6, a, i
brightness : 1, a
c_maxdistance : 200
c_maxpitch : 90
c_maxyaw : 135
c_mindistance : 30
c_minpitch : 0
c_minyaw : -135
cam_command : 0
cam_idealdist : 64
cam_idealpitch : 0
cam_idealyaw : 90
cam_snapto : 0
chase_active : 0
chase_back : 100
chase_right : 0
chase_up : 16
cl_allowdownload : 1, a
cl_allowupload : 1, a
cl_anglespeedkey : 0.670
cl_backspeed : 400, a
cl_bob : 0.010
cl_bobcycle : 0.800
cl_bobup : 0.500
cl_chasedist : 112
cl_clockreset : 0.100
cl_cmdbackup : 2, a
cl_cmdrate : 105, a
cl_corpsestay : 900, a
cl_crosshair_color : 50, a
cl_crosshair_size : 0, a
cl_crosshair_translucent : 1, a
cl_dlmax : 512, a, i
cl_download_ingame : 1, a
cl_dynamiccrosshair : 0, a
cl_filterstuffcmd : 0
cl_fixtimerate : 7.500
cl_forwardspeed : 400, a
cl_gaitestimation : 1
cl_gg : 0
cl_himodels : 0, a
cl_idealpitchscale : 0.800, a
cl_lc : 1, a, i
cl_logocolor : 0, a
cl_logofile : 0, a
cl_lw : 1, a, i
cl_min_ct : 2, a
cl_min_t : 1, a
cl_minmodels : 0, a
cl_mousegrab : 1, a
cl_movespeedkey : 0.520
cl_needinstanced : 0
cl_nosmooth : 0
cl_observercrosshair : 1
cl_pitchdown : 89
cl_pitchspeed : 225
cl_pitchup : 89
cl_pmanstats : 0
cl_radartype : 0, a
cl_resend : 6
cl_righthand : 1, a
cl_shadows : 1, a
cl_showerror : 0
cl_showevents : 0
cl_showfps : 0
cl_showmessages : 0
cl_shownet : 0
cl_sidespeed : 400, a
cl_slist : 10
cl_smoothtime : 0.100
cl_solid_players : 1
cl_timeout : 60, a
cl_updaterate : 100, a, i
cl_upspeed : 320
cl_vsmoothing : 0.050, a
cl_waterdist : 4
cl_weaponlistfix : 0
cl_weather : 3, a
cl_yawspeed : 210
clientport : 27005
clockwindow : 0.500
con_color : 0, a
con_fastmode : 1
con_mono : 0, a
con_notifytime : 4
con_shifttoggleconsole : 0
console : 1, a
coop : 0, sv
crosshair : 1, a
d_spriteskip : 0
deathmatch : 0, sv
default_fov : 90
dev_overview : 0
developer : 0
direct : 0.900
edgefriction : 2, sv
ex_interp : 0
fakelag : 0
fakeloss : 0
fastsprites : 0, a
fps_max : 1000, a
fps_override : 1
fs_lazy_precache : 0
fs_perf_warnings : 0
fs_precache_timings : 0
fs_startup_timings : 0
gamma : 3, a
gl_affinemodels : 0
gl_alphamin : 0.250
gl_ansio : 16
gl_clear : 0
gl_cull : 1
gl_dither : 0, a
gl_flipmatrix : 0, a
gl_fog : 1, a
gl_keeptjunctions : 1
gl_lightholes : 1
gl_max_size : 512
gl_monolights : 0, a
gl_overbright : 0, a
gl_palette_tex : 1
gl_picmip : 0
gl_polyoffset : 4, a
gl_round_down : 3
gl_spriteblend : 1
gl_vsync : 1, a
gl_wateramp : 0.300
gl_wireframe : 0
gl_zmax : 4096
gl_ztrick_old : 0
graphheight : 64
hisound : 1, a
host_framerate : 0
host_killtime : 0
host_limitlocal : 0
host_profile : 0
host_speeds : 0
HostMap : 0
hostname : 0
hostport : 0
hpk_maxsize : 5, a
hud_capturemouse : 1, a
hud_centerid : 0, a
hud_deathnotice_time : 6
hud_draw : 1, a
hud_drawhistory_time : 5
hud_fastswitch : 1, a
hud_saytext_internal : 1, a
hud_saytext_time : 5
hud_takesshots : 0, a
ip : 0
ip_clientport : 0
ip_hostport : 0
ipx_clientport : 0
ipx_hostport : 0
joyadvanced : 0
joyadvaxisr : 0
joyadvaxisu : 0
joyadvaxisv : 0
joyadvaxisx : 0
joyadvaxisy : 0
joyadvaxisz : 0
joyforwardsensitivity : -1
joyforwardthreshold : 0.150
joyname : 0
joypitchsensitivity : 1
joypitchthreshold : 0.150
joysidesensitivity : -1
joysidethreshold : 0.150
joystick : 0, a
joywwhack1 : 0
joywwhack2 : 0
joyyawsensitivity : -1
joyyawthreshold : 0.150
lambert : 1.500
lightgamma : 2.500
loadas8bit : 0
logsdir : 0
lookspring : 0, a
lookstrafe : 0, a
lservercfgfile : 0
m_customaccel : 0, a
m_customaccel_exponent : 1, a
m_customaccel_max : 0, a
m_customaccel_scale : 0.040, a
m_filter : 0, a
m_forward : 1, a
m_mousethread_sleep : 10, a
m_pitch : 0.022, a
m_rawinput : 0, a
m_side : 0.800, a
m_yaw : 0.022, a
mapchangecfgfile : 0
mapcyclefile : 0
max_queries_sec : 3, sv
max_queries_sec_global : 30, sv
max_queries_window : 60, sv
max_shells : 120
max_smokepuffs : 120
model : 0, a, i
motdfile : 0
MP3FadeTime : 2, a
MP3Volume : 0.800, a
mp_consistency : 1, sv
mp_decals : 999, a
mp_footsteps : 1, sv
mp_logecho : 1
mp_logfile : 1, sv
multicastport : 27025
name : 0, a, i
net_address : 0
net_chokeloop : 0
net_drawslider : 0
net_graph : 0, a
net_graphpos : 1, a
net_graphwidth : 150
net_log : 0
net_scale : 5, a
net_showdrop : 0
net_showpackets : 0
nosound : 0
password : 0, i
pausable : 1, sv
port : 27015
r_bmodelinterp : 1
r_cachestudio : 1
r_cullsequencebox : 1
r_decals : 4096
r_detailtextures : 1, a
r_detailtexturessupported : 1
r_drawentities : 1
r_drawviewmodel : 1
r_dynamic : 1
r_fullbright : 0
r_glowshellfreq : 2.200
r_lightmap : 0
r_mirroralpha : 1
r_mmx : 0
r_norefresh : 0
r_novis : 0
r_speeds : 0
r_traceglow : 0
r_wadtextures : 0
r_wateralpha : 1
rate : 80000, i
rcon_address : 0
rcon_password : 0
rcon_port : 0
room_delay : 0
room_dlylp : 2
room_feedback : 0
room_left : 0
room_lp : 0
room_mod : 0
room_off : 0
room_refl : 0
room_rvblp : 1
room_size : 0
room_type : 0
s_show : 0
scr_centertime : 2
scr_connectmsg : 0
scr_connectmsg1 : 0
scr_connectmsg2 : 0
scr_ofsx : 0
scr_ofsy : 0
scr_ofsz : 0
scr_printspeed : 8
sdl_double_click_size : 2
sdl_double_click_time : 400
sensitivity : 2, a
servercfgfile : 0
showpause : 1
skill : 1
skin : 0, a, i
snd_noextraupdate : 1
snd_show : 0
speak_enabled : 1
spec_autodirector_internal : 1, a
spec_drawcone_internal : 1, a
spec_drawnames_internal : 1, a
spec_drawstatus_internal : 1, a
spec_mode_internal : 4, a
spec_pip : 0, a
spec_scoreboard : 0
suitvolume : 0.250, a
sv_accelerate : 10, sv
sv_aim : 1, a, sv
sv_airaccelerate : 10, sv
sv_allow_dlfile : 1
sv_allowdownload : 1
sv_allowupload : 1, sv
sv_bounce : 1, sv
sv_cheats : 0, sv
sv_clienttrace : 1, sv
sv_contact : 0, sv
sv_downloadurl : 0
sv_enableoldqueries : 0
sv_failuretime : 0.500
sv_filetransfercompression : 1
sv_filetransfermaxsize : 10485760
sv_filterban : 1
sv_friction : 4, sv
sv_gravity : 800, sv
sv_instancedbaseline : 1
sv_lan : 1
sv_lan_rate : 20000
sv_log_onefile : 0
sv_log_singleplayer : 0
sv_logbans : 0
sv_logblocks : 0, sv
sv_logrelay : 0
sv_logsecret : 0
sv_maxrate : 0, sv
sv_maxspeed : 320, sv
sv_maxunlag : 0.500
sv_maxupdaterate : 30
sv_maxvelocity : 2000
sv_minrate : 0, sv
sv_minupdaterate : 10
sv_newunit : 0
sv_outofdatetime : 1800
sv_password : 0, sv
sv_proxies : 1, sv
sv_rcon_banpenalty : 0
sv_rcon_maxfailures : 10
sv_rcon_minfailures : 5
sv_rcon_minfailuretime : 30
sv_send_logos : 1
sv_send_resources : 1
sv_skycolor_b : 0
sv_skycolor_g : 0
sv_skycolor_r : 0
sv_skyname : 0
sv_skyvec_x : 0
sv_skyvec_y : 0
sv_skyvec_z : 0
sv_spectatormaxspeed : 500
sv_stats : 1
sv_stepsize : 18, sv
sv_stopspeed : 100, sv
sv_timeout : 60
sv_unlag : 1
sv_unlagpush : 0
sv_unlagsamples : 1
sv_uploadmax : 0.500, sv
sv_version : 112.700
sv_visiblemaxplayers : -1
sv_voiceenable : 1, a, sv
sv_wateraccelerate : 10, sv
sv_wateramp : 0
sv_waterfriction : 1, sv
sv_zmax : 4096
sys_ticrate : 100
team : 0, a, i
texgamma : 2
topcolor : 30, a, i
traceralpha : 0.500
tracerblue : 0.400
tracergreen : 0.800
tracerlength : 0.800
traceroffset : 30
tracerred : 0.800
tracerspeed : 6000
v_centermove : 0.150
v_centerspeed : 500
v_dark : 0
viewsize : 120, a
violence_ablood : 1
violence_agibs : 1
violence_hblood : 1
violence_hgibs : 1
voice_avggain : 0.500
voice_clientdebug : 0
voice_dsound : 1
voice_enable : 1, a
voice_fadeouttime : 0.100
voice_forcemicrecord : 1, a
voice_inputfromfile : 0
voice_loopback : 0
voice_maxgain : 5
voice_modenable : 1, a
voice_overdrive : 2
voice_overdrivefadetime : 0.400
voice_profile : 0
voice_recordtofile : 0
voice_scale : 1, a
voice_showchannels : 0
voice_showincoming : 0
volume : 0.800, a
waterroom_type : 14
zoom_sensitivity_ratio : 1.200
Odpověď: iCFG - iMIND config (nosound)
Škoda, že konzole nevypisuje i funkčnost příkazů, jak je u source her. Takhle si zbývá najít informace na netu, anebo je odzkoušet přímo ve hře. Každopádně by to zabralo hodně času popsat, co který příkaz znamená. Obzvlášť, když na netu najdeš cvarlisty pouze ze starých verzí.
Re: iCFG - iMIND config (nosound)
Nejen tvá gramatika, ale i vyjadřování. Aby se v tom blb vyznal.
Re: iCFG - iMIND config (nosound)
UPDATE:
==================================
Tento "iCONFIG.cfg" je trosku uprawenyy a maa zwuky zapnutee, pretoze asiviacej waas kce hrat so zwukom ako bez (..zistil som..)....
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-Link nastiahnutie TU:
--------------------------------------------
alebo http://www.filedropper.com/iconfig_1
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
-Poznaamka(y):
Nezabudnite pouzit launch nastawenia (spuustacie) pre counter-cstrike.
Moozete ich naajst na zaciatku (uuplne hore) v "iCONFIG.cfg"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G00D L@CK & H@V3 FUN !!!
iMIND™
==================================
Re: iCFG - iMIND config (nosound)
Citovat:
Původně založeno
iMIND
UPDATE:
==================================
Tento "iCONFIG.cfg" je trosku uprawenyy a maa zwuky zapnutee, pretoze asiviacej waas kce hrat so zwukom ako bez (..zistil som..)....
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
Link nastiahnutie TU:
--------------------------------------------
alebo http://www.filedropper.com/iconfig_1
°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°
-Poznaamka(y):
Nezabudnite pouzit launch nastawenia (spuustacie) pre counter-cstrike.
Moozete ich naajst na zaciatku (uuplne hore) v "iCONFIG.cfg"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
G00D L@CK & H@V3 FUN !!!
iMIND™
==================================
link nefunguje :/
Odpověď: Re: iCFG - iMIND config (nosound)
Citovat:
Původně založeno
Flovedint
link nefunguje :/
bud rad, nepchaj si do compu sracky, aby si to casom nelutoval