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Téma: Pawner

  1. #1

    Pawner

    Ahoj kotel rad by som bol kotelna pawner vie robit VIp pluginy a ine robim to uš 5 rokov

  2. #2
    Banned
    Datum registrace
    Aug 2011
    Umístění
    Slovakia
    Příspěvky
    1,142

    Re: Pawner

    hahaha, so much funny

  3. #3

    Re: Pawner

    #include <amxmodx>
    #include <hamsandwich>
    #include <fakemeta>
    #include <fun>
    #include <cstrike>

    #define VIP ADMIN_LEVEL_H
    #define HTMLORTXT "vip.txt"
    #define HTMLORTXT2 "VIP by Dj pEpSy"

    static const START[ ] = "^1[^4CS-HostGame^1]"
    static const BUY[ ] = "^3CS-HostGame^1"

    new player_t[ ] = "Host_vip_t"
    new player_ct[ ] = "Host_vip_ct"

    new precache_ct[ ] = "models/player/Host_vip_ct/Host_vip_ct.mdl" //Cesta k CT VIP modelu
    new precache_t[ ] = "models/player/Host_vip_t/Host_vip_t.mdl" //Cesta k T VIP modelu

    // Index
    new Menu[ 33 ], Round[ 33 ], Weapon[ 33 ], bool: HasC4[ 33 ]
    // Older
    new g_iMaxPlayers, g_iHudSync
    // Cvars
    new killHP, hskillHP, killMoney, hskillMoney, maxHP
    new onoffhp1[ 33 ], onfoffhphs1[ 33 ], onoffmoney1[ 33 ]
    new onoffmoney, onoffhp, onoffskin, onoffnastav, onoffhs, onoffmenu

    public plugin_init( ) {
    register_plugin( "VIP Menu", "3.2", "by Dj pEpSy" )

    RegisterHam( Ham_Spawn, "player", "player_spawn", 1 )
    RegisterHam( Ham_Killed, "player", "player_killed" )

    register_logevent( "round_first", 2, "0=World triggered", "1&Restart_Round_" )
    register_logevent( "round_first", 2, "0=World triggered", "1=Game_Commencing" )

    register_event( "Damage", "player_damage", "b", "2!0", "3=0", "4!0" )

    register_clcmd( "say /menu", "cmd_menu" )
    register_clcmd( "say /nastavenia", "cmd_nastaveni" )
    register_clcmd( "say /vips", "print_adminlist" )
    register_clcmd( "say_team /menu", "cmd_menu" )
    register_clcmd( "say_team /nastavenia", "cmd_nastaveni" )
    register_clcmd( "say_team /vips", "print_adminlist" )
    register_clcmd( "say /rs", "cmd_resetscore" )
    register_clcmd( "say /resetscore", "cmd_resetscore" )
    register_clcmd( "say /vip", "cmd_motd" )

    onoffmoney = register_cvar("vip_OnOffMoney", "1")
    onoffhp = register_cvar("vip_OnOffHP", "1")
    onoffhs = register_cvar("vip_OnOffHPHS", "1") // HP za hlavu
    onoffskin = register_cvar("vip_OnOffSkins", "1")
    onoffnastav = register_cvar("vip_OnOffNastaveni", "1")
    onoffmenu = register_cvar("vip_OnOffMenu", "1")

    killHP = register_cvar("vip_killHP", "15")
    hskillHP = register_cvar("vip_hskillHP", "15") // Bonus za HS
    killMoney = register_cvar("vip_killMoney", "200")
    hskillMoney = register_cvar("vip_hskillMoney", "300") // Bonus za HS
    maxHP = register_cvar("vip_maxHP", "110")

    g_iMaxPlayers = get_maxplayers( )
    g_iHudSync = CreateHudSyncObj( )
    }

    public plugin_precache()
    {
    precache_model(precache_ct)
    precache_model(precache_t)
    precache_model("models/player/Host_vip_t/Host_vip_tT.mdl") // Kdy× vßÜ model nepot°ebuje xxxT.mdl tak toto odstra˛te!
    }

    public cmd_fade(id)
    {
    message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("ScreenFade"), .player=id)
    {
    write_short(1<<12)
    write_short(1<<5)
    write_short(0x0000)
    write_byte(0)
    write_byte(0)
    write_byte(255)
    write_byte(75)
    }
    message_end()

    message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("ScreenShake"), .player=id)
    {
    write_short(255<<5)
    write_short(50<<5)
    write_short(255<<5)
    }
    message_end()
    }

    public cmd_motd(id)
    {
    show_motd(id, HTMLORTXT, HTMLORTXT2)
    }

    public cmd_resetscore(id)
    {
    if(get_user_flags(id) & VIP)
    {
    set_user_frags(id, 0)
    cs_set_user_deaths(id, 0)

    ChatColor(id, "%s Uspesne si si resetoval skore!", START)
    }
    else
    {
    ChatColor(id, "%s Ak si chces resetovat skore kup si !gVIP!y!", START)
    }
    }

    public client_putinserver(id)
    {
    Weapon[id] = 0
    Round[id] = 0
    Menu[id] = 1

    onoffhp1[id] = 1
    onfoffhphs1[id] = 1
    onoffmoney1[id] = 1
    }

    public round_first()
    {
    for(new i = 0; i < g_iMaxPlayers; i++)
    {
    Round[i] = 0
    }
    }

    public cmd_menu(id)
    {
    if(get_pcvar_num(onoffmenu))
    {
    if(is_user_alive(id))
    {
    static item[64]

    formatex(item, charsmax(item), "\rCS-HostGame \yV.I.P \rMenu")
    new menu = menu_create(item, "menu_handler")

    formatex(item, charsmax(item), "\rM\w4A1 + \rD\weagle")
    menu_additem(menu, item, "1", 0)

    formatex(item, charsmax(item), "\rA\wK47 + \rD\weagle")
    menu_additem(menu, item, "2", 0)

    formatex(item, charsmax(item), "\rA\wWP + \rD\weagle")
    menu_additem(menu, item, "3", 0)

    menu_addblank(menu, 0)

    formatex(item, charsmax(item), "\rN\wastavenia \yVyhod")
    menu_additem(menu, item, "4", 0)

    formatex(item, charsmax(item), "\rZ\wakupit \yVIP")
    menu_additem(menu, item, "5", 0)

    menu_addblank(menu, 0)

    if(Menu[id]) {
    formatex(item, charsmax(item), "\rN\wezobrazovat")
    menu_additem(menu, item, "6", 0)
    } else {
    formatex(item, charsmax(item), "\yZ\wobrazovat")
    menu_additem(menu, item, "6", 0)
    }

    formatex(item, charsmax(item), "\rU\wzavriet")
    menu_additem(menu, item, "7", 0)

    menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
    menu_setprop(menu, MPROP_NUMBER_COLOR, "\w" )
    menu_display(id, menu, 0)
    }
    }
    }

    public menu_handler(id, menu, item)
    {
    new data[6], iName[64]
    new access, callback
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)

    new key = str_to_num(data)

    switch(key)
    {
    case 1:
    {
    if(get_user_flags(id) & VIP)
    {
    if(Round[id] >= 3)
    {
    if(!Weapon[id])
    {
    if(user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
    HasC4[id] = true
    else
    HasC4[id] = false

    Weapon[id] = 1

    strip_user_weapons(id)

    if(HasC4[id]) {
    give_item(id, "weapon_c4")
    cs_set_user_plant(id)
    }

    give_item(id, "weapon_m4a1")
    give_item(id, "weapon_deagle")
    give_item(id, "weapon_knife")

    give_item(id, "weapon_hegrenade")
    give_item(id, "weapon_smokegrenade")

    give_item(id, "item_thighpack")

    cs_set_user_bpammo(id, CSW_M4A1, 90)
    cs_set_user_bpammo(id, CSW_DEAGLE, 35)

    ChatColor(id, "%s Prave si dostal !tM4A1 !ys !tDeaglom!y!", START)
    }
    else
    {
    ChatColor(id, "%s Uz si si vybral jednu !tzbran!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Zbran si mozes vybrat az po !t3-tom kole!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Nie si VIP hrac! Zakup si ho na !t%s!y!", START, BUY)
    cmd_menu(id)
    }
    }
    case 2:
    {
    if(get_user_flags(id) & VIP)
    {
    if(Round[id] >= 3)
    {
    if(!Weapon[id])
    {
    if (user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
    HasC4[id] = true
    else
    HasC4[id] = false

    Weapon[id] = 1

    strip_user_weapons(id)

    if(HasC4[id]) {
    give_item(id, "weapon_c4")
    cs_set_user_plant(id)
    }

    give_item(id, "weapon_ak47")
    give_item(id, "weapon_deagle")
    give_item(id, "weapon_knife")

    give_item(id, "weapon_hegrenade")
    give_item(id, "weapon_smokegrenade")

    give_item(id, "item_thighpack")

    cs_set_user_bpammo(id, CSW_AK47, 90)
    cs_set_user_bpammo(id, CSW_DEAGLE, 35)

    ChatColor(id, "%s Prave si dostal !tAK47 !ys !tDeaglom!y!", START)
    }
    else
    {
    ChatColor(id, "%s Uz si si vybral jednu !tzbran!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Zbran si mozes vybrat az po !t3-tom kole!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Nie si VIP hrac! Zakup si ho na !t%s!y!", START, BUY)
    cmd_menu(id)
    }
    }
    case 3:
    {
    if(get_user_flags(id) & VIP)
    {
    if(Round[id] >= 3)
    {
    if(!Weapon[id])
    {
    if (user_has_weapon(id, CSW_C4) && cs_get_user_team(id) & CS_TEAM_T)
    HasC4[id] = true
    else
    HasC4[id] = false

    Weapon[id] = 1

    strip_user_weapons(id)

    if(HasC4[id]) {
    give_item(id, "weapon_c4")
    cs_set_user_plant(id)
    }

    give_item(id, "weapon_awp")
    give_item(id, "weapon_deagle")
    give_item(id, "weapon_knife")

    give_item(id, "weapon_hegrenade")
    give_item(id, "weapon_smokegrenade")

    give_item(id, "item_thighpack")

    cs_set_user_bpammo(id, CSW_AWP, 90)
    cs_set_user_bpammo(id, CSW_DEAGLE, 35)

    ChatColor(id, "%s Prave si dostal !tAWP !ys !tDeaglom!y!", START)
    }
    else
    {
    ChatColor(id, "%s Uz si si vybral jednu !tzbran!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Zbran si mozes vybrat az po !t3-tom kole!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Nie si VIP hrac! Zakup si ho na !t%s!y!", START, BUY)
    cmd_menu(id)
    }
    }
    case 4:
    {
    if(get_pcvar_num(onoffnastav)) {
    cmd_nastaveni(id)
    } else {
    ChatColor(id, "%s Nastavenie su na tomto servery !tvypnute!y!", START)
    }
    }
    case 5:
    {
    cmd_motd(id)
    }
    case 6:
    {
    if(Menu[id])
    Menu[id] = 0
    else
    Menu[id] = 1
    cmd_menu(id)
    }
    case 7:
    {
    //...
    }
    }
    menu_destroy(menu)
    return PLUGIN_HANDLED
    }

    public cmd_nastaveni(id)
    {
    if(get_user_flags(id) & VIP)
    {
    if(get_pcvar_num(onoffnastav))
    {
    new hp = get_pcvar_num(onoffhp)
    new hphs = get_pcvar_num(onoffhs)
    new money = get_pcvar_num(onoffmoney)

    static item[64]

    formatex(item, charsmax(item), "\rNastavenia")
    new menu = menu_create(item, "nastaveni_handler")

    if(hp)
    {
    if(onoffhp1[id]) {
    formatex(item, charsmax(item), "\yD\woplnovanie HP za \rK\will \y[ZAPNUTE]")
    menu_additem(menu, item, "1", 0)
    } else {
    formatex(item, charsmax(item), "\rD\woplnovanie HP za \rK\will \r[VYPNUTE]")
    menu_additem(menu, item, "1", 0)
    }
    }

    if(hphs)
    {
    if(onfoffhphs1[id]) {
    formatex(item, charsmax(item), "\yD\woplnovanie HP za \rH\weadshot \y[ZAPNUTE]")
    menu_additem(menu, item, "2", 0)
    } else {
    formatex(item, charsmax(item), "\rD\woplnovanie HP za \rH\weadshot \r[VYPNUTE]")
    menu_additem(menu, item, "2", 0)
    }
    }

    if(money)
    {
    if(onoffmoney1[id]) {
    formatex(item, charsmax(item), "\yD\woplnovanie Penazi za \rK\will \y[ZAPNUTE]")
    menu_additem(menu, item, "3", 0)
    } else {
    formatex(item, charsmax(item), "\rD\woplnovanie Penazi za \rK\will \r[VYPNUTE]")
    menu_additem(menu, item, "3", 0)
    }
    }

    if(hp || hphs || money)
    menu_addblank(menu, 0)

    formatex(item, charsmax(item), "\rV\wratit sa do \rM\wenu")
    menu_additem(menu, item, "4", 0)

    formatex(item, charsmax(item), "\rU\wzavriet")
    menu_additem(menu, item, "5", 0)

    menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER)
    menu_setprop(menu, MPROP_NUMBER_COLOR, "\w" )
    menu_display(id, menu, 0)
    }
    else
    {
    ChatColor(id, "%s Nastavenia su na tomto servery !tvypnute!y!", START)
    }
    }
    else
    {
    ChatColor(id, "%s Nie si VIP hrac! Zakup si ho na !t%s!y!", START, BUY)
    }
    return PLUGIN_HANDLED
    }

    public nastaveni_handler(id, menu, item)
    {
    new data[6], iName[64]
    new access, callback
    menu_item_getinfo(menu, item, access, data,5, iName, 63, callback)

    new key = str_to_num(data)

    switch(key)
    {
    case 1:
    {
    if(onoffhp1[id]) {
    ChatColor(id, "%s Doplnovanie HP za Kill !tVYPNUTE", START)
    onoffhp1[id] = 0
    } else {
    ChatColor(id, "%s Doplnovanie HP za Kill !tZAPNUTE", START)
    onoffhp1[id] = 1
    }
    cmd_nastaveni(id)
    }
    case 2:
    {
    if(onfoffhphs1[id]) {
    ChatColor(id, "%s Doplnovanie HP za HS !tVYPNUTE", START)
    onfoffhphs1[id] = 0
    } else {
    ChatColor(id, "%s Doplnovanie HP za HS !tZAPNUTE", START)
    onfoffhphs1[id] = 1
    }
    cmd_nastaveni(id)
    }
    case 3:
    {
    if(onoffmoney1[id]) {
    ChatColor(id, "%s Doplnovanie Penazi za Kill !tVYPNUTE", START)
    onoffmoney1[id] = 0
    } else {
    ChatColor(id, "%s Doplnovanie Penazi za Kill !tZAPNUTE", START)
    onoffmoney1[id] = 1
    }
    cmd_nastaveni(id)
    }
    case 4:
    {
    cmd_menu(id)
    }
    case 5:
    {
    //...
    }
    }
    menu_destroy(menu)
    return PLUGIN_HANDLED
    }

    public player_spawn(id)
    {
    Round[id]++

    if(get_pcvar_num(onoffmenu))
    {
    if(Menu[id]) {
    cmd_menu(id)
    } else {
    ChatColor(id, "%s K otvoreniu menu, napis !t/menu!y.", START)
    }
    }

    if(get_user_flags(id) & VIP)
    {
    Weapon[id] = 0

    give_item(id, "weapon_hegrenade")
    give_item(id, "weapon_smokegrenade")

    give_item(id, "item_thighpack")
    give_item(id, "item_assaultsuit")

    if(get_pcvar_num(onoffskin))
    {
    if(cs_get_user_team(id) & CS_TEAM_CT)
    {
    cs_set_user_model(id, player_ct)
    }
    if(cs_get_user_team(id) & CS_TEAM_T)
    {
    cs_set_user_model(id, player_t)
    }
    }
    }
    }

    public player_killed(victim, attacker, shouldgib)
    {
    new HPkill = get_pcvar_num(killHP)
    new HPkillhs = get_pcvar_num(hskillHP)
    new Moneykill = get_pcvar_num(killMoney)
    new Moneykillhs = get_pcvar_num(hskillMoney)
    new HPmax = get_pcvar_num(maxHP)

    if(get_user_flags(attacker) & VIP && is_user_alive(attacker))
    {
    if(get_pcvar_num(onoffhp))
    {
    if(onoffhp1[attacker])
    {
    set_user_health(attacker, get_user_health(attacker) + HPkill)

    set_hudmessage(0, 0, 100, -1.0, 0.29, 0, 0.0, 1.8)
    ShowSyncHudMsg(attacker, g_iHudSync, "+%s HP", HPkill)
    cmd_fade(attacker)
    }
    }
    if(get_pcvar_num(onoffhs))
    {
    if(get_pdata_int(victim, 75) == HIT_HEAD && onfoffhphs1[attacker])
    {
    set_user_health(attacker, get_user_health(attacker) + HPkillhs)

    set_hudmessage(0, 0, 100, -1.0, 0.31, 0, 0.0, 1.8)
    ShowSyncHudMsg(attacker, g_iHudSync, "+%s HP (HeadShot Bonus)", HPkillhs)
    cmd_fade(attacker)
    }
    }
    if(get_user_health(attacker) > HPmax)
    {
    set_user_health(attacker, HPmax)
    }
    if(get_pcvar_num(onoffmoney))
    {
    if(onoffmoney1[attacker])
    {
    cs_set_user_money(attacker, cs_get_user_money(attacker) + Moneykill)

    if(get_pdata_int(victim, 75) == HIT_HEAD)
    {
    cs_set_user_money(attacker, cs_get_user_money(attacker) + Moneykillhs)
    }
    }
    }
    }
    }

    public player_damage(id)
    {
    static attacker; attacker = get_user_attacker(id)
    static damage; damage = read_data(2)

    if(get_user_flags(id) & VIP)
    {
    set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
    ShowSyncHudMsg(id, g_iHudSync, "%i^n", damage)
    }

    if(get_user_flags(attacker) & VIP)
    {
    set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
    ShowSyncHudMsg(attacker, g_iHudSync, "%i^n", damage)
    }
    }

    public print_adminlist(user)
    {
    new vipnames[33][32]
    new message[256]
    new id, count, x, len

    for(id = 1 ; id <= g_iMaxPlayers ; id++)
    if(is_user_connected(id))
    if(get_user_flags(id) & VIP)
    get_user_name(id, vipnames[count++], 31)

    len = format(message, 255, "^x04VIP ONLINE: ")
    if(count > 0)
    {
    for(x = 0 ; x < count ; x++)
    {
    len += format(message[len], 255-len, "%s%s ", vipnames[x], x < (count-1) ? ", ":"")
    if(len > 96 )
    {
    print_message(user, message)
    len = format(message, 255, "^x04 ")
    }
    }
    print_message(user, message)
    }
    else
    {
    len += format(message[len], 255-len, "Ziaden VIP nie je ONLINE.")
    print_message(user, message)
    }
    }


    print_message(id, msg[]) {
    message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id)
    write_byte(id)
    write_string(msg)
    message_end()
    }

    stock ChatColor(const id, const input[], any:...) {
    new count = 1, players[ 32 ]
    static msg[ 191 ]
    vformat( msg, 190, input, 3 )

    replace_all( msg, 190, "!g", "^4" )
    replace_all( msg, 190, "!y", "^1" )
    replace_all( msg, 190, "!t", "^3" )


    if(id) players[ 0 ] = id; else get_players( players, count, "ch" )
    {
    for(new i = 0; i < count; i++)
    {
    if( is_user_connected( players[ i ] ) )
    {
    message_begin( MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[ i ] )
    write_byte( players[ i ] )
    write_string( msg )
    message_end( )
    }
    }
    }
    }


    Ak sa tomu rozumies toto je moj plugin na Dust 2 only par vyhod mozem pridat napriklad pred menon VIP atd..

  4. #4

  5. #5
    Ex-admin Avatar uživatele ZEUS
    Datum registrace
    Apr 2011
    Umístění
    Mladá Boleslav
    Příspěvky
    6,563

    Re: Pawner



    Okopírovat to může každej :)
    Naposledy upraveno ZEUS; 26-06-12 v 20:55.

  6. #6
    Nováček Avatar uživatele gooder
    Datum registrace
    May 2012
    Příspěvky
    114

    Re: Pawner

    ZEUS dobra foto, Wolferik na programatora musis byt pan aby si mohol byt pawner na kotelni

  7. #7
    Banned
    Datum registrace
    Aug 2011
    Příspěvky
    173

    Re: Pawner

    hmm no tak kopirovat vies :D a gooder naco tu pises ked sa hovno do toho rozumies? sice aj ja viem o tom uplne hovno ale nevadi.. :D
    ale co ja viem.. ked vravi ze uz to robi 5 rokov tak uz asi o tom svoje vie.. a aj troska logicky naco by tu pisal ked tomu nerozumie?

  8. #8
    Nováček Avatar uživatele gooder
    Datum registrace
    May 2012
    Příspěvky
    114

    Re: Pawner

    kazki aj tak si myslím, že kotel si všetko spraví sám.. a mal som vlastný server ktorý som si spravil komplet sám takže asi tomu troška rozumiem

  9. #9
    Ex-admin Avatar uživatele Krispo
    Datum registrace
    Sep 2011
    Umístění
    Plzeň
    Příspěvky
    990

    Re: Pawner

    Kotel tě uplně zabil :-D
    [SIGPIC][/SIGPIC]

  10. #10
    Nováček Avatar uživatele gooder
    Datum registrace
    May 2012
    Příspěvky
    114

    Re: Pawner

    hh to som si nevšimol ale dobrý ťah
    takže to len okopiroval ale pravda sa vždy ukáže..

  11. #11
    Kotel
    Guest

    Re: Pawner

    Puvodniho autora asi uz nikdo nenajde.

  12. #12
    Stálý Maniak Avatar uživatele grEy
    Datum registrace
    Oct 2010
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    BA Ružinov
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    2,886

    Re: Pawner

    Prijaty.

  13. #13
    Ex-admin Avatar uživatele ZEUS
    Datum registrace
    Apr 2011
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    Mladá Boleslav
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    6,563

    Re: Pawner

    Dobře

  14. #14
    Stálý člen Avatar uživatele AnnoyingGreg
    Datum registrace
    Aug 2011
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    Usti nad Labem
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    761

    Re: Pawner

    Vyřízeno, lock.

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